package jtmcraft.game.units;

import jtmcraft.game.Controller;
import jtmcraft.game.units.states.GameUnitState;

/**
 *
 * @author milosz
 */
abstract public class BuildingUnit extends GameUnit {

    public BuildingUnit(Controller actionHandler) {
        super( actionHandler );
    }

    @Override
    public void select() {
        super.select();
    }

    @Override
    public void deselect() {
        super.deselect();
    }

    @Override
    public void setState(GameUnitState state) {
    }

}